A player who knocks with no deadwood is said to have a 'Gin'. A player knocks just before discarding a card, and the cards remaining in both hands are counted. If the non-dealer passes, the dealer then has the same option for that turn.Įither player may equally knock when they have ten points or fewer of deadwood. On the first turn only, the non-dealer can choose either to take the card in the discard pile or pass that turn. Players in turn choose the top card either from the draw pile or the discard pile, then discard a card from their own hand. One card is turned face up beside it to form a discard pile. The rest of the deck is placed face down in the middle to form a draw pile. Try to have the lowest possible value of ungrouped cards (known as 'deadwood') in your hand when either you or the other player 'knocks' (ends the hand).ġ0 cards are dealt to each player. Object: In your hand, create 'sets' of cards consisting of three or more of the same rank, or a run of three or more of the same suit (example: three Aces, four Kings, 4,5,6 of Hearts, 8,9,10,Jack of Spades). Any limit you set and save using the SAVE SETUP option in the Game menu will become the new default value until another setup is saved. Game limit: allows you to set a different limit for the score of the game.